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City information

Taxation of LosVelozes

Marketplace
Wood83
Stone334
Ore4
Wool124
Food233
Cloth0
Tool0
Taler32500
Occupancy778
Capacity6500
Occupation Percentage12%

Recent days' taxes Page << 1 ... 1100 1101 1102 1103 1104 ... 1122 >>
TimeCodeDescription
THU, 14.07.2005, 22:502Versorgung Buerger: Anz=79/1 Baustellen=1 => Tuecher: 632 Nahrung: 4740
THU, 14.07.2005, 22:503Vollstaendige Versorgung von Marktplatz. (10,3,7,5,4)
THU, 14.07.2005, 22:507Versorgung Summe/Tag: (0,0,0,0,158,37,5,0)
WED, 13.07.2005, 22:491Versorgung Spiele: (1078) Aktiv=82 Inaktiv=0 Selbst=1 => Tuecher: 451 Werkzeug: 150
WED, 13.07.2005, 22:492Versorgung Buerger: Anz=79/1 Baustellen=1 => Tuecher: 632 Nahrung: 4740
WED, 13.07.2005, 22:493Vollstaendige Versorgung von Marktplatz. (6,4,5,7,7)
WED, 13.07.2005, 22:497Versorgung Summe/Tag: (0,0,0,0,158,36,5,0)
TUE, 12.07.2005, 22:501Versorgung Spiele: (1077) Aktiv=82 Inaktiv=0 Selbst=1 => Tuecher: 451 Werkzeug: 150
TUE, 12.07.2005, 22:502Versorgung Buerger: Anz=79/1 Baustellen=1 => Tuecher: 632 Nahrung: 4740
TUE, 12.07.2005, 22:503Vollstaendige Versorgung von Marktplatz. (6,6,7,5,5)
TUE, 12.07.2005, 22:507Versorgung Summe/Tag: (0,0,0,0,158,36,5,0)
MON, 11.07.2005, 22:491Versorgung Spiele: (1076) Aktiv=82 Inaktiv=0 Selbst=1 => Tuecher: 451 Werkzeug: 150

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)