City information

Taxation of LosVelozes

Marketplace
Wood75
Stone36
Ore9
Wool657
Food383
Cloth0
Tool0
Taler32508
Occupancy1160
Capacity6500
Occupation Percentage17.8%

Recent days' taxes Page << 1 ... 1101 1102 1103 1104 1105 ... 1123 >>
TimeCodeDescription
WED, 27.08.2008, 22:173Vollstaendige Versorgung von Marktplatz. (4,5,4,7,5)
WED, 27.08.2008, 22:171Versorgung Spiele: (2219) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 394 Werkzeug: 148
WED, 27.08.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,140,32,4,0)
WED, 27.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
WED, 27.08.2014, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
WED, 27.08.2014, 20:001Versorgung Spiele: (4410) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
WED, 27.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (8,3,3,1,8)
WED, 27.09.2006, 22:422Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
WED, 27.09.2006, 22:423Vollstaendige Versorgung von Marktplatz. (4,5,7,3,5)
WED, 27.09.2006, 22:427Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
WED, 27.09.2006, 22:421Versorgung Spiele: (1519) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
WED, 27.10.2010, 22:033Vollstaendige Versorgung von Marktplatz. (6,6,3,5,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)