City information

Taxation of LosVelozes

Marketplace
Wood133
Stone337
Ore0
Wool262
Food270
Cloth0
Tool0
Taler32506
Occupancy1002
Capacity6500
Occupation Percentage15.4%

Recent days' taxes Page << 1 ... 1103 1104 1105 1106 1107 ... 1123 >>
TimeCodeDescription
WED, 28.01.2009, 22:022Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
WED, 28.01.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,101,32,5,0)
WED, 28.01.2009, 22:021Versorgung Spiele: (2373) Aktiv=86 Inaktiv=14 Selbst=0 => Tuecher: 475 Werkzeug: 169
WED, 28.02.2007, 23:321Versorgung Spiele: (1673) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
WED, 28.02.2007, 23:322Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
WED, 28.02.2007, 23:327Versorgung Summe/Tag: (0,0,0,0,119,38,6,0)
WED, 28.02.2007, 23:324Versorgung ueber Lager abgewickelt.
WED, 28.03.2007, 23:421Versorgung Spiele: (1701) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 534 Werkzeug: 174
WED, 28.03.2007, 23:422Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
WED, 28.03.2007, 23:423Vollstaendige Versorgung von Marktplatz. (2,5,8,6,4)
WED, 28.03.2007, 23:427Versorgung Summe/Tag: (0,0,0,0,120,37,5,0)
WED, 28.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)