City information

Taxation of LosVelozes

Marketplace
Wood97
Stone64
Ore0
Wool498
Food299
Cloth0
Tool0
Taler32500
Occupancy958
Capacity6500
Occupation Percentage14.7%

Recent days' taxes Page << 1 ... 1115 1116 1117 1118 1119 ... 1123 >>
TimeCodeDescription
WED, 01.06.2005, 22:422Versorgung Buerger: Anz=83/2 Baustellen=0 => Tuecher: 664 Nahrung: 4150
WED, 01.06.2005, 22:423Vollstaendige Versorgung von Marktplatz. (5,6,4,8,4)
WED, 01.06.2005, 22:427Versorgung Summe/Tag: (0,0,0,0,138,37,5,0)
TUE, 31.05.2005, 22:391Versorgung Spiele: (1035) Aktiv=83 Inaktiv=0 Selbst=1 => Tuecher: 446 Werkzeug: 148
TUE, 31.05.2005, 22:392Versorgung Buerger: Anz=83/2 Baustellen=0 => Tuecher: 664 Nahrung: 4150
TUE, 31.05.2005, 22:393Vollstaendige Versorgung von Marktplatz. (7,8,4,4,4)
TUE, 31.05.2005, 22:397Versorgung Summe/Tag: (0,0,0,0,139,37,5,0)
SUN, 29.05.2005, 22:401Versorgung Spiele: (1033) Aktiv=84 Inaktiv=0 Selbst=0 => Tuecher: 450 Werkzeug: 149
SUN, 29.05.2005, 22:402Versorgung Buerger: Anz=82/2 Baustellen=0 => Tuecher: 656 Nahrung: 4100
SUN, 29.05.2005, 22:403Vollstaendige Versorgung von Marktplatz. (6,6,4,7,4)
SUN, 29.05.2005, 22:407Versorgung Summe/Tag: (0,0,0,0,137,37,5,0)
SAT, 28.05.2005, 22:391Versorgung Spiele: (1032) Aktiv=83 Inaktiv=0 Selbst=1 => Tuecher: 446 Werkzeug: 148

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)