City information

Taxation of LosVelozes

Marketplace
Wood116
Stone252
Ore7
Wool184
Food272
Cloth0
Tool0
Taler32532
Occupancy831
Capacity6500
Occupation Percentage12.8%

Recent days' taxes Page << 1 ... 1116 1117 1118 1119 1120 ... 1123 >>
TimeCodeDescription
WED, 30.07.2014, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
WED, 30.07.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,94,35,7,0)
WED, 30.07.2014, 20:003Vollstaendige Versorgung von Marktplatz. (7,4,3,3,6)
WED, 30.08.2006, 22:361Versorgung Spiele: (1491) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
WED, 30.08.2006, 22:363Vollstaendige Versorgung von Marktplatz. (10,3,5,2,4)
WED, 30.08.2006, 22:362Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 30.08.2006, 22:367Versorgung Summe/Tag: (0,0,0,0,111,35,6,0)
WED, 30.09.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,114,34,5,0)
WED, 30.09.2009, 22:033Vollstaendige Versorgung von Marktplatz. (4,2,6,5,7)
WED, 30.09.2009, 22:032Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
WED, 30.09.2009, 22:031Versorgung Spiele: (2618) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 478 Werkzeug: 173
WED, 30.10.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,35,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)