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City information

Taxation of LosVelozes

Marketplace
Wood77
Stone334
Ore4
Wool124
Food233
Cloth0
Tool0
Taler32507
Occupancy772
Capacity6500
Occupation Percentage11.9%

Recent days' taxes Page << 1 ... 495 496 497 498 499 ... 1122 >>
TimeCodeDescription
SUN, 08.08.2010, 22:002Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 08.08.2010, 22:003Vollstaendige Versorgung von Marktplatz. (7,3,3,5,6)
SUN, 08.08.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,106,36,6,0)
SAT, 07.08.2010, 22:001Versorgung Spiele: (2929) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
SAT, 07.08.2010, 22:002Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SAT, 07.08.2010, 22:003Vollstaendige Versorgung von Marktplatz. (8,4,4,4,4)
SAT, 07.08.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,107,36,6,0)
FRI, 06.08.2010, 22:041Versorgung Spiele: (2928) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
FRI, 06.08.2010, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 06.08.2010, 22:043Vollstaendige Versorgung von Marktplatz. (2,3,8,5,7)
FRI, 06.08.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,107,36,7,0)
THU, 05.08.2010, 22:031Versorgung Spiele: (2927) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)