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City information

Taxation of LosVelozes

Marketplace
Wood130
Stone65
Ore304
Wool339
Food117
Cloth0
Tool10
Taler32500
Occupancy1005
Capacity6500
Occupation Percentage15.5%

Recent days' taxes Page << 1 ... 787 788 789 790 791 ... 1122 >>
TimeCodeDescription
THU, 28.07.2011, 20:001Versorgung Spiele: (3284) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
THU, 28.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,3,2,6,6)
THU, 28.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
THU, 28.08.2008, 22:172Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
THU, 28.08.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,140,32,5,0)
THU, 28.08.2008, 22:173Vollstaendige Versorgung von Marktplatz. (6,5,3,8,4)
THU, 28.08.2008, 22:171Versorgung Spiele: (2220) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 394 Werkzeug: 148
THU, 28.09.2006, 22:422Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
THU, 28.09.2006, 22:423Vollstaendige Versorgung von Marktplatz. (5,3,7,7,1)
THU, 28.09.2006, 22:421Versorgung Spiele: (1520) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
THU, 28.09.2006, 22:427Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
THU, 28.10.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)