City information

Taxation of LosVelozes

Marketplace
Wood194
Stone444
Ore4
Wool353
Food346
Cloth0
Tool0
Taler32522
Occupancy1341
Capacity6500
Occupation Percentage20.6%

Recent days' taxes Page << 1 ... 816 817 818 819 820 ... 1123 >>
TimeCodeDescription
TUE, 03.07.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
TUE, 03.07.2012, 20:003Vollstaendige Versorgung von Marktplatz. (9,1,2,7,6)
TUE, 03.07.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,37,8,0)
TUE, 03.08.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,107,36,7,0)
TUE, 03.08.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 03.08.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,4,7,3,6)
TUE, 03.08.2010, 22:031Versorgung Spiele: (2925) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
TUE, 03.09.2013, 20:001Versorgung Spiele: (4052) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
TUE, 03.09.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
TUE, 03.09.2013, 20:003Vollstaendige Versorgung von Marktplatz. (7,3,2,8,3)
TUE, 03.09.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,35,7,0)
TUE, 03.10.2006, 22:443Vollstaendige Versorgung von Marktplatz. (7,2,7,5,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)