City information

Taxation of LosVelozes

Marketplace
Wood82
Stone44
Ore10
Wool735
Food424
Cloth0
Tool0
Taler32673
Occupancy1295
Capacity6500
Occupation Percentage19.9%

Recent days' taxes Page << 1 ... 817 818 819 820 821 ... 1123 >>
TimeCodeDescription
TUE, 03.10.2006, 22:442Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 03.10.2006, 22:441Versorgung Spiele: (1525) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
TUE, 03.10.2006, 22:447Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
TUE, 03.11.2009, 22:042Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 03.11.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)
TUE, 03.11.2009, 22:043Vollstaendige Versorgung von Marktplatz. (9,6,3,3,4)
TUE, 03.11.2009, 22:041Versorgung Spiele: (2652) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
TUE, 03.12.2013, 20:013Vollstaendige Versorgung von Marktplatz. (4,5,5,4,4)
TUE, 03.12.2013, 20:012Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 03.12.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,92,34,7,0)
TUE, 03.12.2013, 20:011Versorgung Spiele: (4143) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
TUE, 04.01.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,108,37,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)