City information

Taxation of LosVelozes

Marketplace
Wood194
Stone440
Ore4
Wool349
Food334
Cloth0
Tool0
Taler32500
Occupancy1321
Capacity6500
Occupation Percentage20.3%

Recent days' taxes Page << 1 ... 818 819 820 821 822 ... 1123 >>
TimeCodeDescription
TUE, 04.01.2011, 22:043Vollstaendige Versorgung von Marktplatz. (7,6,4,3,5)
TUE, 04.01.2011, 22:041Versorgung Spiele: (3079) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
TUE, 04.01.2011, 22:042Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 04.02.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 04.02.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,33,7,0)
TUE, 04.02.2014, 20:003Vollstaendige Versorgung von Marktplatz. (3,11,3,2,3)
TUE, 04.02.2014, 20:001Versorgung Spiele: (4206) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
TUE, 04.03.2008, 22:053Vollstaendige Versorgung von Marktplatz. (8,2,3,1,6)
TUE, 04.03.2008, 22:052Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 04.03.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,100,28,5,0)
TUE, 04.03.2008, 22:051Versorgung Spiele: (2043) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
TUE, 04.03.2014, 20:003Vollstaendige Versorgung von Marktplatz. (7,3,3,5,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)