City information

Taxation of LosVelozes

Marketplace
Wood194
Stone440
Ore4
Wool349
Food334
Cloth0
Tool0
Taler32500
Occupancy1321
Capacity6500
Occupation Percentage20.3%

Recent days' taxes Page << 1 ... 819 820 821 822 823 ... 1123 >>
TimeCodeDescription
TUE, 04.03.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 04.03.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,34,7,0)
TUE, 04.03.2014, 20:001Versorgung Spiele: (4234) Aktiv=98 Inaktiv=8 Selbst=0 => Tuecher: 587 Werkzeug: 199
TUE, 04.05.2010, 22:107Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
TUE, 04.05.2010, 22:103Vollstaendige Versorgung von Marktplatz. (9,3,6,4,3)
TUE, 04.05.2010, 22:101Versorgung Spiele: (2834) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 547 Werkzeug: 190
TUE, 04.05.2010, 22:102Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
TUE, 04.06.2013, 20:011Versorgung Spiele: (3961) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
TUE, 04.06.2013, 20:013Vollstaendige Versorgung von Marktplatz. (7,5,4,4,4)
TUE, 04.06.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
TUE, 04.06.2013, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 04.07.2006, 22:213Vollstaendige Versorgung von Marktplatz. (3,3,7,6,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)