City information

Taxation of LosVelozes

Marketplace
Wood194
Stone436
Ore4
Wool345
Food330
Cloth0
Tool0
Taler32508
Occupancy1309
Capacity6500
Occupation Percentage20.1%

Recent days' taxes Page << 1 ... 847 848 849 850 851 ... 1123 >>
TimeCodeDescription
TUE, 09.09.2008, 22:033Vollstaendige Versorgung von Marktplatz. (3,5,8,6,4)
TUE, 09.09.2008, 22:032Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
TUE, 09.09.2008, 22:031Versorgung Spiele: (2232) Aktiv=77 Inaktiv=18 Selbst=0 => Tuecher: 392 Werkzeug: 148
TUE, 09.10.2007, 00:317Versorgung Summe/Tag: (0,0,0,0,110,36,6,0)
TUE, 09.10.2007, 00:313Vollstaendige Versorgung von Marktplatz. (6,3,3,5,7)
TUE, 09.10.2007, 00:311Versorgung Spiele: (1895) Aktiv=96 Inaktiv=0 Selbst=1 => Tuecher: 546 Werkzeug: 179
TUE, 09.10.2007, 00:312Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 09.10.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,2,4,7)
TUE, 09.10.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 09.10.2012, 20:001Versorgung Spiele: (3723) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
TUE, 09.10.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
TUE, 09.11.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,107,37,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)