City information

Taxation of LosVelozes

Marketplace
Wood194
Stone436
Ore4
Wool345
Food330
Cloth0
Tool0
Taler32508
Occupancy1309
Capacity6500
Occupation Percentage20.1%

Recent days' taxes Page << 1 ... 850 851 852 853 854 ... 1123 >>
TimeCodeDescription
TUE, 10.04.2007, 23:442Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
TUE, 10.04.2007, 23:443Vollstaendige Versorgung von Marktplatz. (3,6,9,5,3)
TUE, 10.04.2007, 23:441Versorgung Spiele: (1714) Aktiv=98 Inaktiv=0 Selbst=0 => Tuecher: 545 Werkzeug: 178
TUE, 10.04.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
TUE, 10.04.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,5,5,4,4)
TUE, 10.04.2012, 20:001Versorgung Spiele: (3541) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
TUE, 10.04.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 10.05.2011, 20:001Versorgung Spiele: (3205) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
TUE, 10.05.2011, 20:003Vollstaendige Versorgung von Marktplatz. (2,7,1,6,7)
TUE, 10.05.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 10.05.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
TUE, 10.06.2008, 22:023Vollstaendige Versorgung von Marktplatz. (5,2,8,3,7)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)