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City information

Taxation of LosVelozes

Marketplace
Wood130
Stone65
Ore304
Wool339
Food117
Cloth0
Tool10
Taler32520
Occupancy1005
Capacity6500
Occupation Percentage15.5%

Recent days' taxes Page << 1 ... 935 936 937 938 939 ... 1122 >>
TimeCodeDescription
TUE, 26.07.2005, 22:522Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
TUE, 26.07.2005, 22:523Vollstaendige Versorgung von Marktplatz. (6,8,2,4,8)
TUE, 26.07.2005, 22:521Versorgung Spiele: (1091) Aktiv=74 Inaktiv=8 Selbst=1 => Tuecher: 377 Werkzeug: 136
TUE, 26.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
TUE, 26.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,1,4,8)
TUE, 26.07.2011, 20:001Versorgung Spiele: (3282) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
TUE, 26.07.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
TUE, 26.08.2008, 22:173Vollstaendige Versorgung von Marktplatz. (2,7,4,10,3)
TUE, 26.08.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,140,32,5,0)
TUE, 26.08.2008, 22:172Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
TUE, 26.08.2008, 22:171Versorgung Spiele: (2218) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 394 Werkzeug: 148
TUE, 26.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (5,10,1,5,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)