City information

Taxation of LosVelozes

Marketplace
Wood79
Stone31
Ore4
Wool422
Food340
Cloth0
Tool0
Taler32517
Occupancy876
Capacity6500
Occupation Percentage13.5%

Recent days' taxes Page << 1 ... 956 957 958 959 960 ... 1123 >>
TimeCodeDescription
SUN, 01.10.2006, 22:422Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 01.10.2006, 22:423Vollstaendige Versorgung von Marktplatz. (5,3,6,6,3)
SUN, 01.10.2006, 22:427Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
SAT, 30.09.2006, 22:411Versorgung Spiele: (1522) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SAT, 30.09.2006, 22:412Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SAT, 30.09.2006, 22:413Vollstaendige Versorgung von Marktplatz. (0,8,7,6,3)
SAT, 30.09.2006, 22:417Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
FRI, 29.09.2006, 22:421Versorgung Spiele: (1521) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
FRI, 29.09.2006, 22:422Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
FRI, 29.09.2006, 22:423Vollstaendige Versorgung von Marktplatz. (3,6,5,5,4)
FRI, 29.09.2006, 22:427Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
THU, 28.09.2006, 22:421Versorgung Spiele: (1520) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)