City information

Taxation of LosVelozes

Marketplace
Wood155
Stone357
Ore8
Wool232
Food249
Cloth0
Tool0
Taler32526
Occupancy1001
Capacity6500
Occupation Percentage15.4%

Recent days' taxes Page << 1 ... 956 957 958 959 960 ... 1123 >>
TimeCodeDescription
TUE, 30.07.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
TUE, 30.07.2013, 20:001Versorgung Spiele: (4017) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
TUE, 30.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,4,4,5)
TUE, 30.08.2005, 23:017Versorgung Summe/Tag: (0,0,0,0,160,35,4,0)
TUE, 30.08.2005, 23:012Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800
TUE, 30.08.2005, 23:013Vollstaendige Versorgung von Marktplatz. (4,4,8,7,5)
TUE, 30.08.2005, 23:011Versorgung Spiele: (1126) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
TUE, 30.08.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 30.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,1,6,6)
TUE, 30.08.2011, 20:001Versorgung Spiele: (3317) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
TUE, 30.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
TUE, 30.09.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,115,32,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)