City information

Taxation of LosVelozes

Marketplace
Wood484
Stone318
Ore31
Wool1228
Food610
Cloth0
Tool0
Taler32504
Occupancy2671
Capacity6500
Occupation Percentage41.1%

Recent days' taxes Page << 1 ... 957 958 959 960 961 ... 1123 >>
TimeCodeDescription
TUE, 30.09.2008, 22:023Vollstaendige Versorgung von Marktplatz. (6,3,7,3,4)
TUE, 30.09.2008, 22:022Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
TUE, 30.09.2008, 22:021Versorgung Spiele: (2253) Aktiv=80 Inaktiv=15 Selbst=0 => Tuecher: 430 Werkzeug: 156
TUE, 30.10.2007, 00:343Vollstaendige Versorgung von Marktplatz. (7,1,5,9,2)
TUE, 30.10.2007, 00:342Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 30.10.2007, 00:341Versorgung Spiele: (1916) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 513 Werkzeug: 171
TUE, 30.10.2007, 00:347Versorgung Summe/Tag: (0,0,0,0,108,34,6,0)
TUE, 30.10.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,7,3,7,2)
TUE, 30.10.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 30.10.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
TUE, 30.10.2012, 20:001Versorgung Spiele: (3744) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
TUE, 30.11.2010, 22:053Vollstaendige Versorgung von Marktplatz. (2,3,7,8,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)