City information

Taxation of LosVelozes

Marketplace
Wood34
Stone6
Ore113
Wool72
Food17
Cloth0
Tool0
Taler32569
Occupancy242
Capacity6500
Occupation Percentage3.7%

Recent days' taxes Page << 1 ... 959 960 961 962 963 ... 1123 >>
TimeCodeDescription
TUE, 31.01.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
TUE, 31.01.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
TUE, 31.01.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,6,5,4)
TUE, 31.03.2009, 22:032Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
TUE, 31.03.2009, 22:033Vollstaendige Versorgung von Marktplatz. (7,6,2,3,5)
TUE, 31.03.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,103,33,6,0)
TUE, 31.03.2009, 22:031Versorgung Spiele: (2435) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
TUE, 31.05.2005, 22:397Versorgung Summe/Tag: (0,0,0,0,139,37,5,0)
TUE, 31.05.2005, 22:393Vollstaendige Versorgung von Marktplatz. (7,8,4,4,4)
TUE, 31.05.2005, 22:391Versorgung Spiele: (1035) Aktiv=83 Inaktiv=0 Selbst=1 => Tuecher: 446 Werkzeug: 148
TUE, 31.05.2005, 22:392Versorgung Buerger: Anz=83/2 Baustellen=0 => Tuecher: 664 Nahrung: 4150
TUE, 31.05.2011, 20:001Versorgung Spiele: (3226) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)