City information

Taxation of LosVelozes

Marketplace
Wood3551
Stone55
Ore71
Wool212
Food106
Cloth0
Tool0
Taler32516
Occupancy3995
Capacity6500
Occupation Percentage61.5%

Recent days' taxes Page << 1 ... 961 962 963 964 965 ... 1123 >>
TimeCodeDescription
SAT, 16.09.2006, 22:382Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SAT, 16.09.2006, 22:383Vollstaendige Versorgung von Marktplatz. (7,5,5,3,4)
SAT, 16.09.2006, 22:387Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
FRI, 15.09.2006, 22:371Versorgung Spiele: (1507) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
FRI, 15.09.2006, 22:372Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
FRI, 15.09.2006, 22:373Vollstaendige Versorgung von Marktplatz. (8,3,5,3,5)
FRI, 15.09.2006, 22:377Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
THU, 14.09.2006, 22:401Versorgung Spiele: (1506) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
THU, 14.09.2006, 22:402Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
THU, 14.09.2006, 22:403Vollstaendige Versorgung von Marktplatz. (3,4,5,7,5)
THU, 14.09.2006, 22:407Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
WED, 13.09.2006, 22:391Versorgung Spiele: (1505) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)