City information

Taxation of LosVelozes

Marketplace
Wood143
Stone5
Ore3162
Wool17
Food5
Cloth0
Tool0
Taler32533
Occupancy3332
Capacity6500
Occupation Percentage51.3%

Recent days' taxes Page << 1 ... 960 961 962 963 964 ... 1123 >>
TimeCodeDescription
TUE, 31.05.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,3,5,7)
TUE, 31.05.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
TUE, 31.05.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 31.07.2007, 00:071Versorgung Spiele: (1825) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 568 Werkzeug: 185
TUE, 31.07.2007, 00:077Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
TUE, 31.07.2007, 00:072Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
TUE, 31.07.2007, 00:073Vollstaendige Versorgung von Marktplatz. (5,7,5,5,5)
TUE, 31.07.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,4,6,6)
TUE, 31.07.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
TUE, 31.07.2012, 20:001Versorgung Spiele: (3653) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
TUE, 31.07.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
TUE, 31.08.2010, 22:051Versorgung Spiele: (2953) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)