City information

Taxation of LosVelozes

Marketplace
Wood5357
Stone47
Ore56
Wool131
Food100
Cloth0
Tool30
Taler32500
Occupancy5841
Capacity6500
Occupation Percentage89.9%

Recent days' taxes Page << 1 ... 961 962 963 964 965 ... 1123 >>
TimeCodeDescription
TUE, 31.08.2010, 22:053Vollstaendige Versorgung von Marktplatz. (2,4,6,6,6)
TUE, 31.08.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,105,36,7,0)
TUE, 31.08.2010, 22:052Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
TUE, 31.10.2006, 22:507Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
TUE, 31.10.2006, 22:503Vollstaendige Versorgung von Marktplatz. (9,5,3,4,4)
TUE, 31.10.2006, 22:501Versorgung Spiele: (1553) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 525 Werkzeug: 171
TUE, 31.10.2006, 22:502Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 31.12.2013, 20:001Versorgung Spiele: (4171) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
TUE, 31.12.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,4,5,6,5)
TUE, 31.12.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,94,35,7,0)
TUE, 31.12.2013, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
WED, 01.01.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,94,34,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)