City information

Taxation of LosVelozes

Marketplace
Wood153
Stone48
Ore11
Wool533
Food314
Cloth0
Tool20
Taler32512
Occupancy1159
Capacity6500
Occupation Percentage17.8%

Recent days' taxes Page << 1 ... 1104 1105 1106 1107 1108 ... 1123 >>
TimeCodeDescription
FRI, 04.04.2008, 22:121Versorgung Spiele: (2074) Aktiv=77 Inaktiv=18 Selbst=0 => Tuecher: 371 Werkzeug: 144
FRI, 04.04.2008, 22:127Versorgung Summe/Tag: (0,0,0,0,124,29,4,0)
FRI, 04.04.2008, 22:122Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
FRI, 04.03.2011, 22:067Versorgung Summe/Tag: (0,0,0,0,103,37,7,0)
FRI, 04.03.2011, 22:062Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 04.03.2011, 22:063Vollstaendige Versorgung von Marktplatz. (9,1,4,6,4)
FRI, 04.03.2011, 22:061Versorgung Spiele: (3138) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
FRI, 04.02.2011, 22:032Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 04.02.2011, 22:031Versorgung Spiele: (3110) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
FRI, 04.02.2011, 22:037Versorgung Summe/Tag: (0,0,0,0,104,36,7,0)
FRI, 04.02.2011, 22:033Vollstaendige Versorgung von Marktplatz. (4,6,4,3,7)
FRI, 04.01.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,4,4,7)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)