City information

Taxation of ATLANTIS

Marketplace
Wood363
Stone96
Ore186
Wool336
Food223
Cloth0
Tool0
Taler6000
Occupancy1204
Capacity1200
Occupation Percentage100.3%

Recent days' taxes Page << 1 ... 1105 1106 1107 1108 1109 ... 1118 >>
TimeCodeDescription
FRI, 03.01.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,20,10,3,0)
FRI, 03.01.2014, 20:001Versorgung Spiele: (4174) Aktiv=34 Inaktiv=17 Selbst=0 => Tuecher: 202 Werkzeug: 83
FRI, 03.01.2014, 20:002Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
FRI, 02.12.2011, 20:002Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
FRI, 02.12.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,20,12,4,0)
FRI, 02.12.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,2,0,1,0)
FRI, 02.12.2011, 20:001Versorgung Spiele: (3411) Aktiv=46 Inaktiv=6 Selbst=0 => Tuecher: 277 Werkzeug: 96
FRI, 02.12.2005, 23:232Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
FRI, 02.12.2005, 23:237Versorgung Summe/Tag: (0,0,0,0,35,13,2,0)
FRI, 02.12.2005, 23:231Versorgung Spiele: (1220) Aktiv=41 Inaktiv=4 Selbst=0 => Tuecher: 212 Werkzeug: 74
FRI, 02.12.2005, 23:233Vollstaendige Versorgung von Marktplatz. (3,0,2,2,1)
FRI, 02.11.2012, 20:001Versorgung Spiele: (3747) Aktiv=44 Inaktiv=7 Selbst=0 => Tuecher: 266 Werkzeug: 93

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)