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Clans

De eerste dorpen

Door de ongerepte landscapes of prehistory trekken 5 clans rond op zoek naar geborgenheid. Steeds vaker bouwen ze hun hutten seeds with others in Hetzelfde area and near the first Dorpen. As a result, several rules are developed to create a tactical strategy.

Every player secretly tries to build up and expand the power of his clan and, if possible, in the creation of the villages to collect a lot of points. Two new rules are crucial: All clan colors represented in a village receive the same number of points when it is created - regardless of whether they are represented with one or many huts in the village. A few huts in many villages (maximum 12) is therefore a good tactic.

He states that there is more money in the area than in the city: all the huts are built, on the same color, in a building in an adjacent area. You can plan a medespeler with the effect of two different huts, which are different for you.

Clans have a few rules for everything. The food can be speeled and can be made with good test standers and also a good breech breaker.

Hilfe zu den Regeln von Clans und eine Anleitung zur Nutzung des Spiels findest Du hier.


Verlag Winning Moves
Autor Leo Colovini
Spieleranzahl 2-4
Spieldauer 30 Minuten
Spieltyp Kolonistenspel
Alter Vanaf 10
Preis Ca. 16 Euro
Auszeichnungen Genomineerd voor "SdJ 2003"
Anleitung & Regeln.

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